Supreme Commander - Chris Taylor Interview

Posted on: August 15, 2006 | Views: 6 | Comment

Creative Director, Chris Taylor, explains the benefits of a larger scope and an omniscient point of view.

In the 37th Century, the galaxy is torn apart by three rival factions, each vying to eradicate its enemies from the universe, end the Infinite War and become the reigning power supreme. Supreme Commander represents the next evolution in the Real Time Strategy genre through its truly strategic and tactical gameplay and mind-blowing scale and scope, which is coupled with unrivaled zoom and control features.

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chris taylor • the future • military • alien • gas poered games • thq • robot • combat • cyborg • war