9:00am
World's Wildest Police Videos: Wrong Way Spiked Runner
10:00am
World's Wildest Police Videos: Crashes & Chases Special Edition #3
11:00am
Cops O: Facebook Fury
11:30am
Cops O: We Know Who You Are
12:00pm
12:30pm
Cops O: Tell It To My Wife
1:30pm
8:30pm
Cops O: Facebook Fury
9:00pm
Campus PD: Dumpster Bust
9:30pm
Campus PD: My Name is Bob
11:00pm
Campus PD: Beach Chaos Lacey
11:30pm
Campus PD: Caught in the Act
12:00am
Cops O: We Know Who You Are
12:30am
Cops O: Tell It To My Wife
1:00am
1:30am
2:00am
2:30am
3:00am
World's Wildest Police Videos: Flippin' Crazy
9:00am
World's Wildest Police Videos: Ex-Con Desert Chase
10:00am
Walking Tall (2004)
12:00pm
Shooter (2007)
3:00pm
Terminator Salvation (2009)
5:30pm
Ghost Rider (2007)
8:00pm
Shooter (2007)
11:00pm
Walking Tall (2004)

The Future of XBOX is User Generated

by Reverend_Danger   June 27, 2008 at 11:01AM  |  Views: 50

image

Wired reports on Microsoft’s XNA Creator’s Club Online – a budding project that allows civilian users to access the XBOX 360 development framework to build their own games.  The results are unpolished, but suggest that this previously-untapped creative resource of non-pro developers could be ready to boil over.

The games, of course, aren’t designed to visually stun.  Jellycar is one of the more popular games and is rendered in crayon in 2 dimensions.  It uses, though, the unusual and delicious physics of gelatin snacks to make the Jellycar bounce around its environment to achieve race-based objectives.

The Creator’s Club isn’t meant to be a secret arcade.  It is, rather, more like being in the thunderhead in a brainstorm.  Here’s what Wired thinks:

Playing them is like being in a pitch meeting for the Nintendo 64 or something. It's a bunch of roughed-out ideas with placeholder graphics and very little of the polish that actually makes games fun. It's less amusing and more intriguing, a glimpse at the very early stages of the development process that outsiders rarely get.

Many people (like McKenzie Wark) argue that video games are the emergent cultural medium of our generation. So, this project is akin to meetings in the Paris café with the literary expatriates of the Greatest Generation, or perhaps to Warhol’s factory.  Don’t let the nerdiness throw you, this is important.
 

THE DAILY FOUR