Everybody knows that once you get to the end of a level, you face a boss. And sometimes, you'll come across a guy who's just brutal. Finally, thumbs sore and eyes red, you drop him. Then three more pop up and you realize that this wasn't even the boss! He was just a regular enemy. This is everywhere in gaming, but these are the enemies to really ruin your day.
By Dan Seitz
10. Brute Chieftain from Halo 3
There's nothing more unfair than immunity from grenades. Grenades are supposed to be the great equalizer, giving out lots of fun damage for everybody. But the Brute Chieftain remains immune to all but one:
To give you an idea of just how tough these guys are, it takes 43 bullets to put them in the ground. And that's after you disable their shields. Oh, and they also have an invincibility power-up, because apparently they just felt a little unsafe and wanted to ensure that the new orifice they rip you is spacious, comfortable, and properly located.
9. Alto Angelo from Devil May Cry 4
Okay, so Devil May Cry has never exactly been noted for being easy, but these guys really push the bounds of annoying. Here's a video of what it takes to beat them. Notice the first thing they do is shrug off the bum's rush you try to give them:
Oh, and we forgot to mention, they come in packs. Amazingly, despite their heavy armor, cheap attacks, and ability to beat you like a redheaded stepchild, Dante's hair still doesn't get mussed.
8. Regenerator from Resident Evil 4
Resident Evil 4 was an awesome and challenging game. We're talking about a game that has you running around with a chainsaw-wielding instant kill monster in the first 10 minutes. But on the bright side, it solved the problem of not giving you enough ammo to take care of business. A chainsaw is good, but a boomstick is better.
At least until you got to the Regenerators:
So, basically, your guns are worthless until you find the special weapon for killing them. Gee, thanks, guys. Because we totally wanted to be reminded of the first three games.
7. REV6 Powered Armor from F.E.A.R.
Source: Monolith Productions
You know, it's bad enough when an FPS features a creepy little girl coming after you. Do they really have to throw in practically unkillable guys in robot suits? That do things like, say, chase you through buildings, crash through the walls, and trash the place?
The REV6 is the most memorable, but they go up to REV8, the wrecking ball you see above. We've got to wonder who thought this was fair. You're just a dude with bullet-time powers and a machine gun against a guy in metal pants with rocket launchers. That seems a bit like sending a hamster to fight Godzilla.
6. Rose the Spider Splicer from BioShock
Source: Irrational Games
But wait, you say! I've played BioShock, along with the rest of the western hemisphere! The Splicer is just a standard enemy! Well, sure, for most of the game. But the first one you meet is just a little bit special. Here's Rose:
Because spider splicers just weren't nearly annoying enough as an enemy, Rose is the first you meet, and she's been eating whatever Rapture's version of Wheaties is, and also probably taking meth, because she's got six times the hit points of your standard issue enemy and a crappier attitude to go with it.
Welcome to Rapture, here's your beating!
5. Shambler from Quake
Source: id Software
How much do Shamblers suck? Here's a video of one landing on a player and stomping him to death:
Even when they're not standing on you, Shamblers have this annoying tendency to absorb nails, bullets, and anything else you throw at them and turn them into freshly squeezed ass-kicking, of which you will drink several servings, whether you want to or not. Oh, they also throw electricity that can wipe out 30% of your health.
4. Deathclaw from Fallout 3
Source: Bethesda Game Studios
Say what you will about the Deathclaw, everybody's favorite horrible genetically engineered freak from Fallout 3, at least it's got an honest name. It's got big freaking claws, and it will kill you.
About the only advantage you have, in Fallout 3 at least, is that you've got plenty of guns to take care of these horned, ravening monsters. Unless you stumble across a mother deathclaw, which is like a deathclaw only bigger, uglier, and even harder to kill. Then you might as well just get ready to enter that big Vault in the sky.
3. Archvile from Doom
Source: id Software
No, that is not a skinned guy starting the "YMCA", that's an archvile. He's just a standard-sized enemy with an outsized ability to make your life miserable:
Let's see here: attacks that'll hit you if you're remotely in the line of sight. Check. Incredible amounts of hit points. Check. The cause of millions of fist-shaped dents in keyboards. Check. Yep, it's officially got it all to drive you insane.
2. Darknuts from Legend of Zelda
There's a reason that an insanely difficult game is better known as "Nintendo Hard." That reason, among many, many others, is the Darknut:
Darknuts, like everyone else, really don't like it from behind. Unlike everyone else, they have heavy armor to keep you from getting there and big swords to slash you into Link sashimi. Plus, for guys toting, what, a hundred pounds of steel on their bodies apiece, they're pretty fast. After facing these guys, Link has got to be asking himself if a princess is really worth all this and thinking that his descendants had better not follow any strange women into temples.
1. WarMech from Final Fantasy
Source: Square Enix
We've mentioned in the past that Final Fantasy has some pretty nasty bosses. But the first Final Fantasy really set the tone. Meet the WarMech:
To give you an idea of how difficult this enemy was, the first English translation had it as "Death Machine," which is what it was. This character alone killed more parties than all the records Nickelback has ever sold. It actually has more hit points than several bosses in the game, apparently because Square likes to see you bleed. And they actually went back, when the game was redone to be put out on new consoles...and made him worse.
And people wonder why role-playing games aren't more popular.