is back and that means more "Blood on the Sand" articles for you to read to soak up as much information on that week's match-up as possible before the show hits the air waves. So much to say, so little time so I'm just going to jump right into it with a look at all the new aspects of the show for Season 3 and round it out with a brief introduction of our premiere episode featuring a match-up of legendary military leaders George Washington and Napoleon Bonaparte.
First, off there is an elephant in the room… yes, Max Geiger is no longer on the show but it took two guys to replace him. The first is a former U.S. Navy SEAL named Richard "Mack" Machowicz who will be adding an element of strategy and tactics to the show. Yes, in part a bald man is replacing the man with the fro. Coincidence? I think not. The other half of Max's replacement is a man named Robert Daly (loud echoes), who is the Head of Development at Pipework's which is of course the maker of the Deadliest Warrior
Game. There is yet another man that will join us this year and besides his ability to pack away red meat and bourbon he does not help replace Max. You briefly saw him during the episode of Celts vs. Persians as Master Swordsman Dave Baker, but he now has a regular spot on the show as "Dave Baker the Weapons Maker". These new spots are unique in that Mack has a segment called "Chalk Talk" that uses a touch table to work through, in a football play Xs and Os fashion, a historical battle of a particular warrior with one of our guest experts. This allows you to link the weapons tests to how these weapons were actually employed on the battlefield and helps get inside the head of the warrior while he uses them. Robert Daly on the other hand has a team of programmers at his disposal as well as experience integrating our weapons test data into the Deadliest Warrior
game. Hence, he was a natural pick. Further, this year the simulator will incorporate both historical data and X-factors; these new parameters will be given a number from 0-100 so that the simulator can quantify their effects on the fight. Looking at Dave Baker who has created the weapons behind the scenes in past seasons, Spike realized this year that the work Dave was doing was interesting historically, which adds authenticity to the show. So, there is now a segment that shows you how he builds the weapons using the techniques and materials of the day.
Second, there are many other additions. We have a new company producing the show, 44blue, which created a vibe around the show that I have not felt since the early days of season 1. Can't comment too much since the only footage I've seen is that of the first act of the premiere episode on Spike.com but even that 12-minute clip promises professionalism and information that we have yet to see on this show without losing its campy, fun approach. Plus the good doctor (Dr. Armand Dorian) will be talking more about the warriors this year as he discusses the tale of the tape for each and the medicine that was available to the warriors during the time period. So instead of just analyzing a wound as it pertains to modern medicine he will add how a type of wound would have been treated and how that affects the overall outcome of the warrior specific to the time period. I myself have been given a "Lab Sequence" or "Fabrication Lab" section of the show that allows me to dig into the science behind a particular test or weapon. Enthusiastic explanations, physical demonstrations, scientific equipment, diagrams, equations, and yes, a microscope is used to delve deeper than I ever have before on how we produced a test, built a target, or explain the science behind a weapon. Other additions include mind-blowing out-of-the-box match-ups like Zombies vs. Vampires. To the Deadliest Warrior
traditionalist this match-up might seem whimsical or frivolous but has the potential to blow everything out of the water on TV since we ground these fictitious warriors in the very logic that they were developed. Hence, we brought on the best experts we could find with the likes of Max Brooks (Zombie Survival Guide
) and Steve Niles (30 Days of Night
) but we also created an advisory panel of people in the industry that have helped develop the lore around these mythical creatures, making it the most comprehensive "logic" ever created to ground our scientifically-based weapons tests. Trust me…this season won't disappoint.