'The Evil Within' Goes Bump In The Night

October 17, 2014

October is, undoubtedly, the month of scary things. With Halloween looming on the horizon, this is easily the best month to jump into a scary game. Fortunately for horror junkies, freshman Japanese developer, Tango Gameworks, have teamed up with Bethesda Softworks, to release one of the most twisted games of the year, The Evil Within. Within seconds of turning on the game it quickly becomes abundantly clear that The Evil Within was designed with one thing in mind: terrify whomever is playing it.

Who:
Developer: Tango Gameworks
Publisher: Bethesda Softworks

There's a good chance that you've never heard of Tango Gameworks before, and that's because The Evil Within is their debut title. However, there is a good chance that you have heard of the studio's founder, Shinji Mikami, and if not, you've still probably played one or two of his games. Over the last few decades, Mikami has worn a variety of different hats at his old company, Capcom, working on classic series like Dino Crisis, Phoenix Wright, and Devil May Cry. However, there's one franchise that Mikami will forever be intimately associated with: Resident Evil, as he played a vital role in bringing the games to life. Mikami is frequently viewed as one of the founders of the survival horror genre; something that he puts to good use in The Evil Within.

What:
The Evil Within is the definition of a bad day at work. When Detective Sebastian Castellanos and his team go to investigate a disturbance at a local hospital, which turns out to be the scene of a mass murder, he falls victim to a mysterious hooded figure, and is knocked unconscious. When the Detective wakes up, he is in a disturbing new world, where he is just trying to escape with his sanity and life still in tact. As Castellanos tries to navigate his way through his own personal hell, he's got a small arsenal and a little bit of ammo to defend himself… and matches, you know, to make sure things stay dead. Within this weird world, Castellanos can upgrade his skills and abilities to make him more adept to the horrors that he has to endure. With limited supplies, the game really puts a lot of emphasis on survival, since most enemies can't be killed, Castellanos has to use his wits and the environment to distract and dodge the frights that want him dead.

Where:
You'll be able to enjoy the frightfest that is The Evil Within on multiple platforms: PlayStation 3 and 4, Xbox 360 and One, and Windows PCs. No matter what platform you end up playing it on, you should probably do it in the dark to enjoy the full effect.

Why:
There are certain games that stay with you for a while, and The Evil Within is one of those games. Detective Castellanos' twisted tale is more than just gross-out imagery and jump scares, and it gets inside your head. The Evil Within is a messed up journey to the parts of your mind that you (hopefully) don't go to too often, and it can push a normal person to their limits. The game does have some things that hold it back, including a challenging narrative, and controls that take some getting used to, but even some of the best horror movies occasionally show their seams. Years from now, Shinji Mikami's return to survival horror development with The Evil Within might not be looked upon as his best work, but it's still guaranteed to scare the pants off of you.

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