'Super Smash Bros. for Nintendo 3DS' Lets You Brawl On The Go

October 3, 2014

It started back in 1999, when Nintendo fans first realized just how much fun it was to beat up Mario with Samus, and cut down Pikachu with Link's Master Sword. Ever since then, Nintendo biggest characters have been engaging in fisticuffs to the delight of their fans around the world. Super Smash Bros. on the N64 was a game changer in a number of ways. For starters, it introduced a new style of fighting game that had four players squaring off against each other at the same time. It also broke down barriers for Nintendo, proving that Mario could do more than jump on Goombas, and that their characters didn't always have to be taken so seriously, all of the time. Donkey Kong squaring off against Jigglypuff suddenly made complete and total sense, and Kirby totally stands a chance going head-to-head against Ness.

Since then the Smash Bros. series has seen releases on the GameCube and Wii, both of which helped grow the franchise, and were huge successes. With more characters, stages, and modes, the Smash games have become something completely special from Nintendo whenever a new one is released. Super Smash Bros. for Nintendo 3DS is the first of two Smash Bros. games this year, and the first ever on a handheld. It's the first game to offer the series' signature over-the-top battles in the palm of your hand, while managing to uphold the high standards that Smash fans have come to expect after all these years.

Developer: Sora Ltd./Bandai Namco Games
Publisher: Nintendo

As long as Masahiro Sakurai, the man that helped bring the original Smash Bros. game to life, is in the fray, then everything is going to be alright. Years of experience with the franchise has made both Mr. Sakurai and his company, Sora Ltd., vital to keeping the essence of Smash Bros. alive throughout each iteration of the game. It's because of them that, even in portable form, Super Smash Bros. for Nintendo 3DS feels like a true Smash game. By collaborating with Bandai Namco on the development of this game, Mr. Sakurai has had the opportunity to make the biggest Smash Bros. game possible. Super Smash Bros. for Nintendo 3DS features almost 50 characters, some of which come from other publishers, like Capcom's Mega Man, and Sega's Sonic the Hedgehog, and Bandai Namco's own Pac-Man.

On the other side of things, Nintendo has been home to the franchise for 15 years now, and have proven time and time again, that no matter how sacred their characters are, it's a free-for-all in Smash. Nintendo's roster features a bevy of familiar faces, like Mario, Link, Samus, and Fox, alongside some obscure ones, Little Mac from Punch-Out! and Palutena from Kid Icarus, and even newcomers like, The Villager from Animal Crossing and the Wii Fit Trainer. It's a wide swath of Nintendo fan service, and, really, they're the only company in the industry that can offer this kind of broad, yet familiar, experience.

Super Smash Bros. for Nintendo 3DS is the multiplayer fighting game that Nintendo fans have come to love, squished into a tiny 3DS experience. The gameplay essentially remains the same: try and beat your opponents by either knocking them out the most, or the fastest, using just your fists, or the items provided. Each character has their own move set, complete with special movies that harken back to their original franchises. The game features a host of characters to choose from, both old and new, as well as a huge assortment of stages, so there's a variety of ways to mix things up, whether you're playing solo or group, online or off.

Brawling is, has, and always will be the most important part of Smash Bros., but the series is also known for its assortment of other distractions, and this release is no different. The game includes all of the expected modes - Smash, Classic, and All-Star, that were included in the previous releases, but Mr. Sakurai always has to add more. Whether you want to throw yourself into trophy collecting, or trying to gather up all of the custom movesets for each of the characters (a first for the series), there's always something to do. The 3DS release also includes an exclusive mode, Smash Run, that caters to the pick-up-and-play nature of the handheld. In Smash Run, players have five minutes to battle foes and collect power-ups. Once the timer ticks away, you have to use your newly collected skills to beat your opponents in a random style match - it could be a brawl, a multi-man match, or a footrace. The 3DS release also features an exclusive Streetpass mode that lets you battle in a whole new way with the folks you tag during the day.

As the name implies, this version of Super Smash Bros. is only For Nintendo 3DS. If you're worried about the portable's controls, fear not, they're actually pretty good. If you're still worried about the portable's controls, fear not, the Wii U release is only a few weeks away.

Super Smash Bros. for Nintendo 3DS is the portable brawler from Nintendo that you have always wanted. While other games may have attempted to bring the Smash-style fighting to handhelds before, Smash Bros. is still king, and this version proves it. The development team behind this game, Sora, Bandai Namco, and Nintendo, all have exceptionally high standards, and because of that the 3DS iteration of Smash Bros. is a polished experience, albeit not the ultimate one. When Super Smash Bros. for the Wii U is finally released, it has the potential to set a new standard for this style of fighting game on all consoles. However, Super Smash Bros. for Nintendo 3DS is second to none on portables, and should scratch your Smash itch for at least a few more weeks.