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Video Game Review - Resistance: Retribution

by Reverend_Danger   March 11, 2009 at 1:48PM  |  Views: 119

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Retribution offers a lengthy campaign and strong incentive to replay missions. The multiplayer doesn’t stand apart, but it’s adequate, and Resistance 2 owners get some extra bonuses too. It’s got more content than most console games, which is saying something.

Instead of sticking with the first-person view of the past two games, Sony’s Bend Studio has taken Resistance to third-person, building on the tech from its previous projects in the Syphon Filter series. The developer’s experience with the hardware shows as it’s implemented a number of features to counteract the portable’s control limitations.

Functions like taking cover and using a flashlight are context sensitive, and an auto-aim feature locks your target to nearby enemies, making the game feel more like Metroid Prime than a standard headshot fest. Some weapons and enemies do require you to aim manually, but those creatures have significantly larger skulls, and secondary weapon functions let you slow down time with a sniper rifle or redirect rockets mid-flight with the LAARK.

Resistance 2 owners have the option to connect their PSP and play using a Dual Shock controller, but aiming still feels stiffer than a PS3 game, and large groups of fast enemies are clearly designed with the lock-on in mind.

Individual enemies aren’t that tough early on, but the game compensates with sheer numbers and mixes together enemies that require different strategies to take down. Level designs have a bit more vertical space, adding light climbing sequences and the ability to dive and fight underwater. While there are a few major bosses along the way, you’ll more often run into groups of mid-sized creatures like titans and mechs, and a couple of levels actually let you pilot a mech to take down monsters from relative comfort.

There are moments when the waves of enemies can feel a bit repetitive, but for the most part, Retribution keeps the action moving and stays exciting throughout.

Resistance: Retribution
is one of the best-looking games on the PSP with large, detailed environments, great lighting effects, and smartly-designed textures that do a great job of masking low-poly character models. The impressive audio design features voice acting that’s on par with the console iterations of the franchise. The orchestral soundtrack is fantastic during gripping action sequences, and haunting Russian folk tunes clue you in to nearby secrets. This is definitely a game you'll want to play with headphones plugged in.

Resistance: Retribution makes the most of the hardware, works around the system’s limitations, and features a solid campaign with lots of incentive for replay. In terms of pure enjoyment, Retribution goes toe-to-toe with its big brothers on the PlayStation 3, and it’s a must-play for fans of the series or those who are looking for a great shooter for the road.

Source: Sony

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